IndieCade 2013 speaker highlight: Monaco: What’s Yours is Mine designer Andy Schatz
Andy has been an indie game developer since 2005, when he launched the IGF nominated ecosystem-sim game Venture Africa. In 2009 he began work on the prototype of a co-op stealth game, Monaco, which went on to win the Excellence in Design and Grand Prize awards at the 2010 IGF. Monaco was finally released on PC and XBLA in Spring 2013, and has since sold to about 200,000 heist fans.
Don’t ask him about tapas, Sandra Bullock, or colored denim. Those things make him mad.