IndieCade’s ShowCase @ E3:
Voronoid by Zach Aikman

Voronoid is a game of spatial dominance and aggression. Players compete for control over an unpredictable, abstract playing field that changes with every passing moment. To emerge victorious, the winner must strike a balance between holding the high ground and strategically ramming her opponents into submission.

Multiplayer, single screen games continue to be an indie trend, and this one by Synaesthete’s Zach Aikman is particularly innovative, using the geometric concept of a voronoi diagram as the core mechanic for this territory game.



About the team: Made in Zach’s spare time, for frantic fun with friends.

IndieCade’s ShowCase @ E3:

Voronoid by Zach Aikman

Voronoid is a game of spatial dominance and aggression. Players compete for control over an unpredictable, abstract playing field that changes with every passing moment. To emerge victorious, the winner must strike a balance between holding the high ground and strategically ramming her opponents into submission.
Multiplayer, single screen games continue to be an indie trend, and this one by Synaesthete’s Zach Aikman is particularly innovative, using the geometric concept of a voronoi diagram as the core mechanic for this territory game.

Zach Aikman
About the team: Made in Zach’s spare time, for frantic fun with friends.