May 30

Kotaku did a write up on Cipher Prime’s upcoming game Splice!

Kotaku did a write up on Cipher Prime’s upcoming game Splice!

May 25

The sci-fi puzzle/platformer “is inspired by films like 2001: A Space Odyssey and Solaris,” said Facepalm’s Olli Harjola. It has been in development for about three years in total, but only the past seven months have been full-time, as the game has gathered momentum and development ramps up towards release.

In The Swapper, players take control of a character exploring a space station, carrying a gun which gives them the ability to clone themselves wherever the cursor is pointing. This mechanic allows players to traverse the terrain, navigate obstacles or fall safely from great heights, and is set around “a story about treating human beings as objects.”

” —

Gamasutra - Facepalm Games hopes to be the next big Indie Fund success story

The developers of The Swapper spoke with Gamasutra on their gorgeous sci-fi platformer.

May 23

lizlet:

spytap:

maxistentialist:

Hey Tumblr friends, I made this game called Cards Against Humanity and it’s in stock right now.

If experience serves, you have about 2 hours to buy what is unquestionably the best party game on the planet.

Just got one of the last seven copies! PARTY AT MY HOUSE.

Think Apples to Apples, then think of a really fun, horrifying, and completely inappropriate version that will leave you and your friends rolling on the floor.  That’s Cards Against Humanity.  You’ll love it, trust us.
This is the hottest of hot tamales.

lizlet:

spytap:

maxistentialist:

Hey Tumblr friends, I made this game called Cards Against Humanity and it’s in stock right now.

If experience serves, you have about 2 hours to buy what is unquestionably the best party game on the planet.

Just got one of the last seven copies! PARTY AT MY HOUSE.

Think Apples to Apples, then think of a really fun, horrifying, and completely inappropriate version that will leave you and your friends rolling on the floor.  That’s Cards Against Humanity.  You’ll love it, trust us.

This is the hottest of hot tamales.

What awesome artwork of our favorite Indie heroes!  Bonus points if you can name each game represented

What awesome artwork of our favorite Indie heroes!  Bonus points if you can name each game represented

May 20

mashable:

Lisanne Pajot and James Swirsky, who directed the documentary Indie Game: The Movie, swung by Mashable HQ today for an interview and an open Q+A with our staff. 
They’re in NYC for the opening of the film at IFC Center. If you live in New York, go see the movie! It plays through May 24.
Stay tuned for our video interview!

mashable:

Lisanne Pajot and James Swirsky, who directed the documentary Indie Game: The Movie, swung by Mashable HQ today for an interview and an open Q+A with our staff. 

They’re in NYC for the opening of the film at IFC Center. If you live in New York, go see the movie! It plays through May 24.

Stay tuned for our video interview!

May 18

Can a Videogame Give You Closure? -

Kill Screen Daily writes up on Tyler Glaiel’s Closure, a game featured at our 2009 festival!

May 16

On display at last year’s IndieCade, here’s someone planking on Jason Torchinsky’s awesome Space Invader art piece (measuring 8’ x 8’ x 3’!)

On display at last year’s IndieCade, here’s someone planking on Jason Torchinsky’s awesome Space Invader art piece (measuring 8’ x 8’ x 3’!)

May 10

“I think that they’ve always been having their moment,” said Barish in an interview this month, “it’s just that people are noticing. If you look at independent films, there are constantly new ones having their moment, but it took a while before people were really paying attention to that side of the industry. Now it seems like part of the fixture, I think that’s really what’s happening.” — IndieCade CEO Stephanie Barish was interviewed by Turnstyle News!  Check out what she has to say on “The Year of the Indie Game.”

May 08

The Madness Behind the Game for Horrible People -

maxistentialist:

Giant Bomb:

Learn how a group of Chicagoans created our favorite TNT game, Cards Against Humanity, and the easiest way to know the darkness of a man’s soul.

May 05

Quote via Kotaku
Flower is a trademark of Sony Computer Entertainment America Inc. (c) 2008 Sony Computer Entertainment America Inc. Developed by thatgamecompany.

Quote via Kotaku

Flower is a trademark of Sony Computer Entertainment America Inc. (c) 2008 Sony Computer Entertainment America Inc. Developed by thatgamecompany.

May 04

[video]

Apr 25

kristinajacinthblog:

Unstuck
Indiecade, Culver City

Another gorgeous picture of Johann Sebastian Joust, from last year’s IndieCade!

kristinajacinthblog:

Unstuck

Indiecade, Culver City

Another gorgeous picture of Johann Sebastian Joust, from last year’s IndieCade!

Apr 23

Apr 19

brentknepper:

Apparently Joust is the MOST FUN THING POSSIBLE.

Johann Sebastian Joust is so ridiculously fun!  We had a great time playing it at last year’s IndieCade.  It’s somehow even cooler at night, thanks to the PS Move’s glowing tops!

brentknepper:

Apparently Joust is the MOST FUN THING POSSIBLE.

Johann Sebastian Joust is so ridiculously fun!  We had a great time playing it at last year’s IndieCade.  It’s somehow even cooler at night, thanks to the PS Move’s glowing tops!

The IndieCade reaction upon hearing that Felicia Day would be our awards host: